Enchants provide additional effects that will continue until the end of turn. Enchantment cards are placed on top or bottom of the targeted unit or caster, and they are all discarded during the End Phase.
[Strengthen] & [Weaken]Edit
[Strengthen] & [Weaken] Enchantments have various effect on unit's Battle Power (BP). You may use any card from your Discard Pile as an Enchant card. If there are no cards in your Discard Pile, the card used must be from the top of your deck.
[Strengthen] Enchantment is placed vertically and Closed under the Enchanted unit. Each one [Strengthen] Enchantment will give that unit +20 BP.
[Weaken] Enchantment is placed sideways and Closed under the Enchanted unit. Each one [Weaken] Enchantment will give that unit -20 BP. If a unit's BP becomes 0 due to this effect, that unit breaks.
Enchanting Code EffectsEdit
Some code cards have an Enchant effect written on their main ability text. A code card used as an Enchantment is placed on top of the unit or caster card in vertical and Open state.